Open ephb opened 3 years ago
Will there be any update on this?
I have tried again with iOS 15.1 Beta 4 as there are a lot of webkit bugs being fixed, but this is still broken.
I have tried again with iOS 15.1 Beta 4 as there are a lot of webkit bugs being fixed, but this is still broken.
Did you find a solution for this?
Sadly no. I am not proficient enough in JavaScript and Three.js to fix this myself. I am using another particle system for now: https://github.com/harlyq/aframe-mesh-particles-component
The particle system is working again in iOS 15.2
It works on iOS 15.2, but it doesn't seem to reflect the size property...
@telime Do you have a link to glitch or codepen with an example?
@ephb Thank you for your reply, I have previewed the code that reproduces the phenomenon below. Particles intended for smoke production are rendered in a very small rice grain-like size. I think it's probably the Webkit team's job to solve this problem, but use it as a way to share information if anyone else stumbles. https://codepen.io/telime-hiroro/full/eYGjyrz
I have confirmed that this issue has been fixed in iOS 15.4. Thank you!
Has anyone been able to use it in a version of iOS 16? In my case the library does not work
https://c-frame.github.io/aframe-particle-system-component/ All the examples are working for me on iPad iOS 16. Please be sure you use the latest version of the c-frame fork, see #72 for context.
Description
Currently the particle system does not work on iOS 15. Tested on iPhone 12 pro.
Steps to reproduce:
Visit any sample on iPhone. Note absence of particles.
Log
When connecting the Safari developer console we can see the following errors. The first one cane safely be ignored:
Please excuse the German locale that is used here. I think I should raise this issue with threes as well.