IdleLands / IdleLandsOld

[DEPRECATED] A full-blown idling RPG. It has a modular backend that can be added to any existing frontend via a REST API.
http://idlelands.github.io/IdleLandsOld
MIT License
41 stars 28 forks source link

add a bar for players to spend some gold and get drunk in #122

Open brungre opened 10 years ago

brungre commented 10 years ago

Once drunk (X # of gold?), the next Y number of events/lines with the player as subject are converted to drunk-speak. Need to find a text to drunk text converter.

Something like this: http://www.zantherus.com/fun/drunkpost.php

That just typos words so they appear the typer is crazy smashed. Having an intelligent slur-parser might make more sense.

Darkblizer commented 10 years ago

If we're doing this, we need to have bar fights too :p

seiyria commented 9 years ago

This should probably be a region on the map to show that it exists, as well as an event tile (now that tiles can force events ho happen). The event should take x gold (if the player has it) otherwise it should tell the player that it has no gold.

When #397 is implemented, this could add a temporary "drunk" effect to the player (alternatively, it could be implemented as a spell). It could function similar to the personality.

seiyria commented 9 years ago

A possible (and probable) way to do this:

seiyria commented 9 years ago

This requires #397 before any work can be done.

seiyria commented 9 years ago

397 is done. Drunkenness should probably last for an hour or so.