Closed seiyria closed 10 years ago
-Separate personalities by commas (they're all just one string at the moment) (and sort them alphabetically)
-If a stat gets updated (refreshed) on the website, the color isn't set (red for bad, green for good, etc.)
-On the hover tip menu for stats - you should be able to click a particular item and be taken to it on the web page
Add global stats:
On the website you should display global stats. There's quite a few fun ones you could do: -List each "normal stat" (e.g. level, strength, etc.) and whom has the highest of that stat -List each of the stats you display for normal character (e.g. how many steps walked) but display the TOTAL across all characters -List other interesting things (e.g. X player has the most wins in battle)
Calculating these are obviously expensive, so you would probably just have to do it periodically (e.g. once a day) and maybe display a "last calculated/updated" thing on the website.
People like seeing data like this in text based games, so this would be a pretty big hit for people.
Closing this since 90% of it is done. Moved the remainder to #251.
fix wonky loading (of phaser??)sort by class (should be possible) and levelshow special stat only when applicable, and show the name of itshow item classlay stats out differently (unicode / fa icons to indicate?)show special stats in a tooltip?store all recently calculated stats (the @base object)show doorscomma-ize numbers: https://github.com/epeli/underscore.string #numberFormatlook into angularite againparseInt on stats: http://kurea.link/idle/Goombaremove: combat turn end - not sure why it's even being emitteddump current character to JSONstore and show current item score, compare with base item score / color green or red or blackshow age of item (ie, store when it was found)show how good it is (ie, what is the item score in comparison to the players max find range) - red <50%, yellow 50-80%, green 80+%http://fontello.com/ - generate an icon font for all of the used icons, and change ice to be a snowflakeshow pointer icon when hovering over hoverables