Open seiyria opened 9 years ago
[08:54:44]
in reference to @Darkblizer the title system seems like it could easily cover something like that. a set of titles that can be offered for a variety of prestige levels. It could be a new title for each ascension, since it would probably take months to do one ascension anyways.
Ascension should require at least a few of the difficult (godly) collectibles to complete. Either currently existing collectibles or new ones specific to ascension.
What are your thoughts on what happens to your gold during ascension? The easiest thing is that you keep it. If players lose it I see many people dropping it in a guild bank or even making a solo-guild to bank it.
Ascension would probably happen infrequently enough that a cool global announcement is sent to all players. I wouldn't mind receiving ascension announcement events even in my webFE adventure log (I'd probably want to congratulate someone after I notice it!)
allow multiclassing for prestige/ascensions
I could see prestige only maps being a thing. It would probably have new skills and stuff, so new collectibles that only the ones that have "ascended" or what have you can reach.
possibly, increase item find abilities and max % available for items (base is 300, it could go up 100% per prestige)
allow people to breed pets, one generation per prestige?
Merchant's Guild Vaults: Merchant's Guild has 2 vaults that will require a player to have ascended at least once to access. The left vault has a lot of GoldBless and a few ItemBless tiles, but teleport traps that send you off to Maeles. The right vault will eventually be guarded by a boss that will require ascension to initiate combat, guarding a door that requires ascension and the boss kill to enter. Inside will be a set of merchant gear that is a vast improvement over the merchant gear in the marketplace, as well as many more GoldBless and ItemBless tiles, with no teleport trap.
This is also a good time to note that there should be a requireAscension property, where the value would probably be a number for times ascended.
alpha achievement still needs to increase max level by 20possible ascension critieria:
I think ascensions should start at level 150 or 200 instead of 100. Or maybe the ascensions should be tied into current stats.