IdleLands / IdleLandsOld

[DEPRECATED] A full-blown idling RPG. It has a modular backend that can be added to any existing frontend via a REST API.
http://idlelands.github.io/IdleLandsOld
MIT License
41 stars 28 forks source link

"The hunt for the 7 Booger Balls" #897

Open AkumaNoTsubasa opened 9 years ago

AkumaNoTsubasa commented 9 years ago

"The hunt for the 7 Booger Balls" is a small permanent event that requires the players to find 7 collectibles. When they get all 7 collectibles, they get an Achievement and Pet "NoseRon".

The fun part is (if that is possible) that when a player finds one of the Booger Balls the coordinates get randomly reset to another place. Else they stick where they are on hard to access places.

"collectibles": [
{ "name": "Booger of the ToRed Dragon", "flavorText": "A weirdly extremly red booger ball."}

"collectibles": [
{ "name": "Booger of the Black Dragon King", "flavorText": "A mighty booger ball that must come from the Black Dragon King."}

"collectibles": [
{ "name": "Booger of the Sky Dragon Volcanus", "flavorText": "A fiery booger ball that spits cute little boogers like a volcano."}

"collectibles": [
{ "name": "Booger of the Chimera Dragon", "flavorText": "A weird mutli colored booger ball.."}

"collectibles": [
{ "name": "Booger from Spot, the Dragon", "flavorText": "A small little Dragon booger ball that must be from Spot."}

"collectibles": [
{ "name": "Booger from an unknown Ice Dragon", "flavorText": "An ice cold booger from an unknown Ice Dragon.."}

"collectibles": [
{ "name": "Booger of the Mighty NoseRon", "flavorText": "This magical booger comes from the big NoseRon himself."}

Achievement: Name: "The hunt for the 7 Booger Balls" Description/Flavor Text: "Find the hidden 7 Booger Balls" Initially hidden Requires: Collectibles mentioned above Rewards: NoseRon Pet, +5 STR/DEX/AGI/CON/WIS/INT/LUCK, +1 XP Title: Booger Collector

Noseron Pet:

 "NoseRon": {
"cost": 1000000,
"category": "Combat",
"description": "Unlocked by Collecting the 7 Booger Balls",
"slots": {
"body": 1,
"feet": 1,
"legs": 1,
"hands": 1,
"head": 1,
"mainhand": 1,
"offhand": 1
},
"specialStats": {
"deadeye": 2,
"leathal": 2,
"power": 3,
"shatter": 1,
"sturdy": 1,
"str": 350,
"dex": 200,
"con": 250
},
"requirements": {
"collectibles": [
"Booger of the ToRed Dragon",
"Booger of the Black Dragon King",
"Booger of the Sky Dragon Volcanus",
"Booger of the Chimera Dragon",
"Booger from Spot, the Dragon",
"Booger from an unknown Ice Dragon",
"Booger of the Mighty NoseRon"
],
},
"scale": {
"maxLevel": [1, 10, 50, 100, 200],
"maxItemScore": [50, 250, 500, 1000, 2500, 5000, 10000],
"inventory": [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 20],
"goldStorage": [100, 1000, 10000, 50000, 150000, 1000000],
"battleJoinPercent": [1, 10, 25, 50, 70, 80, 90, 99],
"itemFindTimeDuration": [0, 86400, 64800, 43200],
"itemSellMultiplier": [0.05, 0.15, 0.30],
"itemFindBonus": [-50, -20, -10, 0, 25, 50],
"itemFindRangeMultiplier": [0, 0.2, 0.4, 0.6],
"xpPerGold": [5, 10, 20, 50, 100, 200]
},
"scaleCost": {
"maxLevel": [0, 20000, 50000, 150000, 1000000],
"maxItemScore": [0, 10000, 20000, 30000, 50000, 100000, 1000000],
"inventory": [0, 2000, 5000, 10000, 50000, 100000, 250000, 500000, 750000, 1000000],
"goldStorage": [0, 5000, 10000, 50000, 100000, 500000],
"battleJoinPercent": [0, 30000, 50000, 80000, 100000, 250000, 500000, 1000000],
"itemFindTimeDuration": [0, 50000, 100000, 500000],
"itemSellMultiplier": [0, 25000, 50000, 100000],
"itemFindBonus": [0, 25000, 50000, 75000, 100000, 500000],
"itemFindRangeMultiplier": [0, 50000, 100000, 250000],
"xpPerGold": [0, 25000, 50000, 100000, 500000, 1000000]
}
}
seiyria commented 9 years ago

The fun part is (if that is possible) that when a player finds one of the Booger Balls the coordinates get randomly reset to another place.

This is not currently possible, and ATM I have no intention of making something like this possible.

AkumaNoTsubasa commented 9 years ago

Was just an idea IF that's possible. Then setup on hard to reach places :)