This is the first part of an update to the portals of the world. Part 1 includes Norkos Overworld, the Merchant's Guild, and the Fate Pools with the rest of the maps coming soon. To standarize what you see on the map, many of the in game portal icons will be updating: http://i.imgur.com/0VrJGQC.png
A blue portal indicates that you will move to a new map.
A red portal indicates that you will move to another location on the same map.
A purple portal indicates a teleport that requires some level of ascension to enter. Hover over the teleport to find out how many ascensions are required.
A green portal indicates a teleport for Guild Halls, an upcoming feature.
Yellow portals were previously used as providence tiles and guild teleports, but after all maps have been updated they will no longer appear in game.
Bugs:
Fixed some teleporter logic in the Merchant's Guild.
This is the first part of an update to the portals of the world. Part 1 includes Norkos Overworld, the Merchant's Guild, and the Fate Pools with the rest of the maps coming soon. To standarize what you see on the map, many of the in game portal icons will be updating: http://i.imgur.com/0VrJGQC.png
A blue portal indicates that you will move to a new map. A red portal indicates that you will move to another location on the same map. A purple portal indicates a teleport that requires some level of ascension to enter. Hover over the teleport to find out how many ascensions are required. A green portal indicates a teleport for Guild Halls, an upcoming feature. Yellow portals were previously used as providence tiles and guild teleports, but after all maps have been updated they will no longer appear in game.
Bugs: Fixed some teleporter logic in the Merchant's Guild.