Open GoogleCodeExporter opened 8 years ago
I've been able to run a TCP dump to see if the client it's self uses a hash to
connect. I tracked down this off the eth1 device:
GET
/game/joinserver.jsp?user=paultag&sessionId=NNNNNNNNNNNNNNNNNNN&serverId=YYYYYYY
YYYYYYYYY HTTP/1.1
Where NNN--> is my sessionID, and YYY-> is my serverHash.
I've tried using this server hash ( 16 alphanumeric chars long, looks to be
base 16 ), but it failed with a python error ( because Server is null )
> Stored values found: using them. Delete info.txt to remove these.
> Please wait. Loading
> Running bot
> Traceback (most recent call last):
> File "bot2.py", line 1207, in <module>
> if not server:
> NameError: name 'server' is not defined
>
Original comment by Paul...@gmail.com
on 10 Jan 2011 at 8:16
Ah, and a second error as well. The failure swaps between the last error and
this.
> Stored values found: using them. Delete info.txt to remove these.
> Please wait. Loading
> Traceback (most recent call last):
> File "bot2.py", line 31, in <module>
> login.open("http://minecraft.net/login.jsp")
> File "/usr/lib/python2.6/dist-packages/mechanize/_mechanize.py", line 209,
in open
> return self._mech_open(url, data, timeout=timeout)
> File "/usr/lib/python2.6/dist-packages/mechanize/_mechanize.py", line 261,
in _mech_open
> raise response
> mechanize._response.httperror_seek_wrapper: HTTP Error 504: Gateway Time-out
Original comment by Paul...@gmail.com
on 10 Jan 2011 at 8:25
This bot only works with the Minecraft Classic Multiplayer (available here:
http://minecraft.net/servers.jsp )
Original comment by InsideTh...@gmail.com
on 11 Jan 2011 at 4:41
[deleted comment]
Thanks for the response. I can't close the bugreport, but I'm fine with a
WONTFIX on this.
Thanks for writing free software :)
Original comment by Paul...@gmail.com
on 11 Jan 2011 at 3:00
Original issue reported on code.google.com by
Paul...@gmail.com
on 10 Jan 2011 at 6:50