This PR contains two important fixes: it sets a correct WebXR texture size based on the underlying runtime (either OpenXR or VrApi) and also removes a visual artifact caused by the time out task workaround for scheduling frames.
I kindly suggest to the reviewer check each commit individually instead the whole PR. Thank you!
This PR contains two important fixes: it sets a correct WebXR texture size based on the underlying runtime (either OpenXR or VrApi) and also removes a visual artifact caused by the time out task workaround for scheduling frames.
I kindly suggest to the reviewer check each commit individually instead the whole PR. Thank you!