Closed tiagovignatti closed 11 months ago
Like we've discussed offline, I have now increased the max texture size to a new limit. PTAL. Thank you.
I'd prefer us to remove the workaround from the list of enabled workarounds and leave this untouched. Can we track the initialization of those enabled_workarounds?
Finally after some offline discussion we've decided to stick to the 16k limit which seems to be used everywhere else (Gecko, Meta's browser...)
WebXR textures for VR experiences are naturally over 4k and this limitation is a problem on those cases.
We may want to adjust this to address such scenario and eventually upload to upstream.