Time delta was being computed only once, during WebXR session initialization, resulting in fixed timestamps being forwarded to the apps. This would break those VR experiences using timestamp during rAF.
In order to fix that, this changes the WebXrTryStartAnimatingFrame to compute time delta every time this method runs.
Time delta was being computed only once, during WebXR session initialization, resulting in fixed timestamps being forwarded to the apps. This would break those VR experiences using timestamp during rAF.
In order to fix that, this changes the WebXrTryStartAnimatingFrame to compute time delta every time this method runs.