Disable curved display no matter the kind of VR video
enterVRVideo will not be called again even if we switch the projection mode. So, with curved display enabled, things can still go wrong if users enter with a non-front-facing VR projection and then switch to a front-facing one.
Fix display density when exiting VR video mode
We should also take the texture scale into account to compute the actual width and height for the placement.
Bug (notice the display density change):
enterVRVideo
will not be called again even if we switch the projection mode. So, with curved display enabled, things can still go wrong if users enter with a non-front-facing VR projection and then switch to a front-facing one.https://github.com/Igalia/wolvic/assets/43995067/0ae7e369-3b91-40b8-a66e-f7c1c7e89a6a