VisionGlass uses the phone as a controller. As phones have no grip to grab them like XR controllers, the orientation data coming from them tends to be "shaky" as it's very difficult to hold them still.
That's why it's quite convenient to use the 1€ filter that we use for hand tracking aim stabilization to "correct" the orientation data coming from the phone accelerometer.
VisionGlass uses the phone as a controller. As phones have no grip to grab them like XR controllers, the orientation data coming from them tends to be "shaky" as it's very difficult to hold them still.
That's why it's quite convenient to use the 1€ filter that we use for hand tracking aim stabilization to "correct" the orientation data coming from the phone accelerometer.