Closed FlorisMXR closed 2 weeks ago
Thanks for the report. We've seen this in the past. The websites serve us deprecated WebVR content instead of WebXR one because we are not the Meta browser. I'll add another exception for that site.
Hi Sergio,
Thank you for getting back to me. Could you let me know when you've made the change on your end? A customer reported this I'd like to follow up with them to give them the good news. I appreciate your help on this!
Best,
Floris van Splunter
Customer Success Specialist
Mobile Phone: +1 (628) 688-6152
ManageXR Website https://www.managexr.com/ | Book a demo https://calendly.com/floris-bib/30min| Technical Documentation https://help.managexr.com/en/
On Mon, Oct 28, 2024 at 12:17 PM Sergio @.***> wrote:
Thanks for the report. We've seen this in the past. The websites serve us deprecated WebVR content instead of WebXR one because we are not the Meta browser. I'll add another exception for that site.
— Reply to this email directly, view it on GitHub https://github.com/Igalia/wolvic/issues/1594#issuecomment-2441299716, or unsubscribe https://github.com/notifications/unsubscribe-auth/BJ4AMYKZDQOUIZG3P5RVHM3Z5YFLPAVCNFSM6AAAAABQTUQTLSVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDINBRGI4TSNZRGY . You are receiving this because you authored the thread.Message ID: @.***>
Hi Sergio, Thank you for getting back to me. Could you let me know when you've made the change on your end? A customer reported this I'd like to follow up with them to give them the good news. I appreciate your help on this! Best, Floris van Splunter Customer Success Specialist Mobile Phone: +1 (628) 688-6152 ManageXR Website https://www.managexr.com/ | Book a demo https://calendly.com/floris-bib/30min| Technical Documentation https://help.managexr.com/en/ … On Mon, Oct 28, 2024 at 12:17 PM Sergio @.> wrote: Thanks for the report. We've seen this in the past. The websites serve us deprecated WebVR content instead of WebXR one because we are not the Meta browser. I'll add another exception for that site. — Reply to this email directly, view it on GitHub <#1594 (comment)>, or unsubscribe https://github.com/notifications/unsubscribe-auth/BJ4AMYKZDQOUIZG3P5RVHM3Z5YFLPAVCNFSM6AAAAABQTUQTLSVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDINBRGI4TSNZRGY . You are receiving this because you authored the thread.Message ID: @.>
It'll be part of the upcoming 1.7.1. If your client uses Wolvic let them know that they can help the project to survive in our OpenCollective
Configuration
Wolvic version: 1.5.2 Wolvic build ID: fb118459 (AC 116.3.0)
Hardware: Meta Quest 3 - V69
Steps to Reproduce
Current Behavior
When I physically move left, the UI movement goes right, so it inverts. When I physically move right, the UI movement goes left The same goes for up and the down, it inverts the movement. I tested this in the Meta Browser, and it didn't happen.
Expected Behavior
The physical movement should be equal to the UI movement. When I would move my head left, it's expected to move to the left in the headset.
Possible Solution
I could not find any workaround, except using another browser.
Context
It's a 360-degree tour of a location, and I tried to explore it, but with these settings, it's impossible to have a comfortable tour, and it's making the user nauseous.
logs_ 2G0YC5ZG1504CQ_Oct25.txt
Error Logs and Stack Traces
logs_ 2G0YC5ZG1504CQ_Oct25.txt