Open elima opened 2 years ago
Reported upstream https://bugzilla.mozilla.org/show_bug.cgi?id=1772872
Some data I got from inspector
Uncaught TypeError: can't access property "width", t is null
draw paint_head.74387f4764358f6ed61a.js:394
setPainting paint_head.74387f4764358f6ed61a.js:175
wrapRender paint_head.74387f4764358f6ed61a.js:687
setPainting paint_head.74387f4764358f6ed61a.js:175
onLoadPainting paint_head.74387f4764358f6ed61a.js:1
loadExistingPainting paint_head.74387f4764358f6ed61a.js:1
t paint_head.74387f4764358f6ed61a.js:1
t paint_head.74387f4764358f6ed61a.js:1
n paint_head.74387f4764358f6ed61a.js:1
promise callback*s paint_head.74387f4764358f6ed61a.js:1
n paint_head.74387f4764358f6ed61a.js:1
promise callback*s paint_head.74387f4764358f6ed61a.js:1
n paint_head.74387f4764358f6ed61a.js:1
promise callback*s paint_head.74387f4764358f6ed61a.js:1
n paint_head.74387f4764358f6ed61a.js:1
promise callback*s paint_head.74387f4764358f6ed61a.js:1
n paint_head.74387f4764358f6ed61a.js:1
promise callback*s paint_head.74387f4764358f6ed61a.js:1
n paint_head.74387f4764358f6ed61a.js:1
promise callback*s paint_head.74387f4764358f6ed61a.js:1
f paint_head.74387f4764358f6ed61a.js:1
f paint_head.74387f4764358f6ed61a.js:1
loadExistingPainting paint_head.74387f4764358f6ed61a.js:1
load paint_head.74387f4764358f6ed61a.js:1
t paint_head.74387f4764358f6ed61a.js:1
t paint_head.74387f4764358f6ed61a.js:1
f paint_head.74387f4764358f6ed61a.js:1
f paint_head.74387f4764358f6ed61a.js:1
load paint_head.74387f4764358f6ed61a.js:1
tick paint_head.74387f4764358f6ed61a.js:1
Aframe 19
The bug is still reproducible in latest main branch (1.5 version code 110)
However, the paintings are actually saved, although I couldn't add a Name. The problem is that when trying to load them, I don't see any name (just N empty boxes) and I can't click on any of them to load it.
However, the paintings are actually saved, although I couldn't add a Name. The problem is that when trying to load them, I don't see any name (just N empty boxes) and I can't click on any of them to load it.
Checked how it works in the Oculus browser, looks like it should display a picture in those empty boxes. So I suspect the culprit is the cache again, something similar to here: https://github.com/Igalia/wolvic/issues/353
However, the paintings are actually saved, although I couldn't add a Name. The problem is that when trying to load them, I don't see any name (just N empty boxes) and I can't click on any of them to load it.
Checked how it works in the Oculus browser, looks like it should display a picture in those empty boxes. So I suspect the culprit is the cache again, something similar to here: #353
I've just checked the Meta Browser and it behaves as Wolvic. I also tried Wolvic with Chromium backend and I still see the empty boxes. I think the problem is the application. Could you @HollowMan6 confirm that this is what you see?
However, the paintings are actually saved, although I couldn't add a Name. The problem is that when trying to load them, I don't see any name (just N empty boxes) and I can't click on any of them to load it.
Checked how it works in the Oculus browser, looks like it should display a picture in those empty boxes. So I suspect the culprit is the cache again, something similar to here: #353
I've just checked the Meta Browser and it behaves as Wolvic. I also tried Wolvic with Chromium backend and I still see the empty boxes. I think the problem is the application. Could you @HollowMan6 confirm that this is what you see?
Now I tried this on the Meta browser again. Looks like the app is broken with empty boxes now even on the Meta browser. I do remember it worked with pictures being displayed in those boxes on the Meta browser at that time...
Configuration
Wolvic version: 0.9.5 Wolvic build ID: f9678560 (AC 63.0.0) Hardware: Oculus Quest 2
Steps to Reproduce
Current Behavior
Cannot load previous painting. The list is empty.
Expected Behavior
The previous painting is listed and can be loaded again.
Comments
Works fine on Oculus Browser.