IgeNiaI / Q-Zandronum

A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks
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[BUG] Fullscreen uses both monitors in error #336

Open vanessakindell opened 7 months ago

vanessakindell commented 7 months ago

Using Q-Zandronum 1.4.11 - 2023-11-26 18:04:04 -0500 - SDL version (from the latest release here on GitHub.)

When I try to put the game in fullscreen, it takes both monitors as part of the screen instead of staying on the one. I've tried tweaking numerous settings to try to resolve it and using both Software and OpenGL render options to no avail.

--In-game console outputs-- vid_displayadapters output: Multi monitor support unavailable vid_adapter output: Unknown command "vid_adapter"

Full command line output https://pastebin.com/cmNtHDv1 My neofetch info: https://pastebin.com/nndsDTmV My system info: https://pastebin.com/bgwPytGp

IgeNiaI commented 7 months ago

Does this happen on vanilla Zandronum too?