IgnaceMaes / MaterialSkin

Theming .NET WinForms, C# or VB.Net, to Google's Material Design Principles.
MIT License
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AutoSize setting to false not working #156

Open ubergonmx opened 7 years ago

ubergonmx commented 7 years ago

MaterialRaisedButton AutoSize property is not working, size is still the same Please fix this issue

ubergonmx commented 7 years ago

I see, the button set its own AutoSize to true Fixed it :)

I committed it on my fork

jb102213 commented 6 years ago

@ubergonmx do you have any idea on it? I changed the raisedbutton size but it changed back when i run the program.

ubergonmx commented 6 years ago

uh, i have the committed fork, so i dont know what you're using tho... and uh idk

jb102213 commented 6 years ago

I’m using VS Winform and i can’t resize the raised button :( do you have any idea?

On Wed, 24 Jan 2018 at 5:49 PM, UbergonMX notifications@github.com wrote:

uh, i have the committed fork, so i dont know what you're using tho... and uh idk

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ubergonmx commented 6 years ago

what i meant is which of the 2 you're using, the orig MaterialSkin or my fork... i've already fixed it on my fork

jb102213 commented 6 years ago

I used the orig MaterialSkin. Do you mind if you can send yours to me?

On Wed, 24 Jan 2018 at 5:53 PM, UbergonMX notifications@github.com wrote:

what i meant is which of the 2 you're using, the orig MaterialSkin or my fork... i fixed it on my fork

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ubergonmx commented 6 years ago

https://github.com/IgnaceMaes/MaterialSkin/pull/155

https://github.com/ubergonmx/MaterialSkin

jb102213 commented 6 years ago

Thanks!

I’m new to this. May I know where can I go to add the code?

On Wed, 24 Jan 2018 at 7:43 PM, UbergonMX notifications@github.com wrote:

155 https://github.com/IgnaceMaes/MaterialSkin/pull/155

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ubergonmx commented 6 years ago

You just need to clone or download my repository. Open the project (MaterialSkin.csproj) and Build it. Go to the generated folder of Debug and the .dll will be created there.

Then in your project, add reference to it by either dragndrop in the Solution Explorer>References or manually selecting in the 'Add Reference' option.

jb102213 commented 6 years ago

Thank you! It works perfectly!

On Wed, Jan 24, 2018 at 8:10 PM, UbergonMX notifications@github.com wrote:

You just need to clone or download my repository. Open the project (MaterialSkin.cproj) and Build it. Go to the generated folder of Debug and the .dll will be created there.

Then in your project, add reference to it by either dragndrop in the Solution Explorer>References.

— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/IgnaceMaes/MaterialSkin/issues/156#issuecomment-360111506, or mute the thread https://github.com/notifications/unsubscribe-auth/AZ71pIKAupHtgBCh70vfw7sGPafqb7c_ks5tNx3KgaJpZM4Mw-oI .

Emphy commented 5 years ago

The same problem still exists (version 0.2.2)