Open ubergonmx opened 7 years ago
I see, the button set its own AutoSize
to true
Fixed it :)
I committed it on my fork
@ubergonmx do you have any idea on it? I changed the raisedbutton size but it changed back when i run the program.
uh, i have the committed fork, so i dont know what you're using tho... and uh idk
I’m using VS Winform and i can’t resize the raised button :( do you have any idea?
On Wed, 24 Jan 2018 at 5:49 PM, UbergonMX notifications@github.com wrote:
uh, i have the committed fork, so i dont know what you're using tho... and uh idk
— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/IgnaceMaes/MaterialSkin/issues/156#issuecomment-360077240, or mute the thread https://github.com/notifications/unsubscribe-auth/AZ71pIvzwi43jHWBHY7SISiNMPSHtWAtks5tNvzEgaJpZM4Mw-oI .
what i meant is which of the 2 you're using, the orig MaterialSkin or my fork... i've already fixed it on my fork
I used the orig MaterialSkin. Do you mind if you can send yours to me?
On Wed, 24 Jan 2018 at 5:53 PM, UbergonMX notifications@github.com wrote:
what i meant is which of the 2 you're using, the orig MaterialSkin or my fork... i fixed it on my fork
— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/IgnaceMaes/MaterialSkin/issues/156#issuecomment-360078114, or mute the thread https://github.com/notifications/unsubscribe-auth/AZ71pI6-VjBWjRehU_HGJfwh_Mu4fMPPks5tNv2WgaJpZM4Mw-oI .
Thanks!
I’m new to this. May I know where can I go to add the code?
On Wed, 24 Jan 2018 at 7:43 PM, UbergonMX notifications@github.com wrote:
155 https://github.com/IgnaceMaes/MaterialSkin/pull/155
— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/IgnaceMaes/MaterialSkin/issues/156#issuecomment-360105699, or mute the thread https://github.com/notifications/unsubscribe-auth/AZ71pKDbkzx4gGsADTIBZBUIj4NYrkqdks5tNxd9gaJpZM4Mw-oI .
You just need to clone or download my repository. Open the project (MaterialSkin.csproj) and Build it. Go to the generated folder of Debug and the .dll will be created there.
Then in your project, add reference to it by either dragndrop in the Solution Explorer>References or manually selecting in the 'Add Reference' option.
Thank you! It works perfectly!
On Wed, Jan 24, 2018 at 8:10 PM, UbergonMX notifications@github.com wrote:
You just need to clone or download my repository. Open the project (MaterialSkin.cproj) and Build it. Go to the generated folder of Debug and the .dll will be created there.
Then in your project, add reference to it by either dragndrop in the Solution Explorer>References.
— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/IgnaceMaes/MaterialSkin/issues/156#issuecomment-360111506, or mute the thread https://github.com/notifications/unsubscribe-auth/AZ71pIKAupHtgBCh70vfw7sGPafqb7c_ks5tNx3KgaJpZM4Mw-oI .
The same problem still exists (version 0.2.2)
MaterialRaisedButton AutoSize property is not working, size is still the same Please fix this issue