Thanks a lot for your help! Now my blender plug-in can directly import minecraft maps (some modules can also be used), of course there are some defects, such as the problem of cross-section face culling, the problem of coloring biomes, but I already have ideas to solve these, Thanks again for your help!
Thanks a lot for your help! Now my blender plug-in can directly import minecraft maps (some modules can also be used), of course there are some defects, such as the problem of cross-section face culling, the problem of coloring biomes, but I already have ideas to solve these, Thanks again for your help!