Adding large flat spaces of grass and other blocks looks a bit uncanny due to all textures facing the same direction. Apart from lighting (which is up to the user anyway), I feel this is the biggest issue preventing imported replays from being able to look like in-game recordings.
Adding large flat spaces of grass and other blocks looks a bit uncanny due to all textures facing the same direction. Apart from lighting (which is up to the user anyway), I feel this is the biggest issue preventing imported replays from being able to look like in-game recordings.