A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
At the moment all the shader properties are just displayed in one go and unordered. It would be great to have an actual inspector script for easier understanding
At the moment all the shader properties are just displayed in one go and unordered. It would be great to have an actual inspector script for easier understanding