Ikaroon / TMP3D

A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
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Secondary Raymarcher #27

Closed Ikaroon closed 2 years ago

Ikaroon commented 2 years ago

Use the setup for implementing an actual secondary raymarcher that does not rely on SDF steps but marches in equal sized steps