Open SeraEris opened 6 years ago
I'm sorry but I don't think you can edit this with ue4 (or I need to compile the engine myself and I don't have the time) and this should be already implemented in ue4 by default (on my side this crash doesn't occur). So this "can" be a rare bug or a problem on your side (I can be wrong, I'm lacking skills in low level ue4 coding).
Thanks Ikeiwa for the quick reply, it looks like pausing the game and putting the computer to sleep is the issue. Is there any way you can rework it to not use pausing? The main menu doesn't crash but in-edit it does (I believe I had the in-editor menu open when I put the computer to sleep).
https://issues.unrealengine.com/issue/UE-52315
Obviously we'd all love to see copy-paste implemented before fixing something like this.
Yeah, this is not my priority (right now I'm recoding the editor almost from scratch) but this is still important, also I never use pausing in the editor so it's not the source of the crash.
Your render thread times out when the computer is asleep, please account for this and pause execution or implement a recovery on wake.
Screenshot of Crash Dialog