Open Ikkisoad opened 3 weeks ago
Moves with only 1 active frame do not register a hit sometimes.
https://forum.godotengine.org/t/why-are-area2d-collisions-triggered-1-frame-late/37354/26?page=2 https://forum.godotengine.org/t/why-are-area2d-collisions-triggered-1-frame-late/37354/4
A "fix" is setting enough physics ticks to have at least 2 physics ticks per frame
Moves with only 1 active frame do not register a hit sometimes.