Closed imaekgames closed 4 years ago
context.ProcessFrame(PCMData + offs, ChunkSizeSamples, Visemes, LaughterScore, NumChannels > 1);
Line 55 in CookFrameSequenceAsync.cpp shows error while compiling, void UOVRLipSyncContextWrapper::ProcessFrame(const int16_t *,int,TArray<float,FDefaultAllocator> &,float &,int32_t &,bool)': cannot convert argument 5 from 'bool' to 'int32_t &
@imaekgames what is your engine version?
context.ProcessFrame(PCMData + offs, ChunkSizeSamples, Visemes, LaughterScore, NumChannels > 1);
Line 55 in CookFrameSequenceAsync.cpp shows error while compiling, void UOVRLipSyncContextWrapper::ProcessFrame(const int16_t *,int,TArray<float,FDefaultAllocator> &,float &,int32_t &,bool)': cannot convert argument 5 from 'bool' to 'int32_t &