Illation / ETEngine

Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
MIT License
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Use Eigen::Vector instead of self made Vector.h #31

Closed NeroBurner closed 4 years ago

NeroBurner commented 4 years ago

I'd like to know the reason for writing your own vector class. Is it just because of the extra dependency? Or are there other reasons?

Illation commented 4 years ago

I started off with using glm but didn't like the coordinate space and felt like writing my own