Closed ghost closed 7 years ago
@Swartz27 No, 64-bit build still broken yet. Do you get "Too many posts to a semaphore" error when the game is starting from scratch or when a level is loading from the game menu?
@Im-dex I get the error on the 64bit-fix branch right as the game is done loading the level and would normally load.
@Swartz27 It's ok, level loading isn't fixed yet.
Sorry for my stupid question, but I can't tell. For me I get to right when the game is about to load then get an error stating "Too many posts to a semaphore", so mine doesn't appear to be OpenAL related.