Closed a361570441 closed 5 months ago
Hi, the mod is basically a port of https://www.nexusmods.com/eldenring/mods/48 from which I got the memory addresses of things (I think it was written in Lua). 0xA0E1F is just an offset to get the boss live state.
Hello, I am very interested in your project, especially the part about event_flag, but I don't quite understand how the boss's ID in event_flag matches the value of event_flag? (For example, Deathbird_LimgraveAddr corresponds to { 0x28, 0xA0E1F . How did you find this matching relationship like from Deathbird_LimgraveAddr to 0xA0E1F? I would be grateful if you would disclose it. I tried unpacking the game file but found nothing about the address except the boss's id.