Open NinthDesertDude opened 4 years ago
I know this issue is old, but thought I'd weigh in.
Is the DirectX 11 SDK installed? I don't think Windows 8 supplies that by default. Also try using GraphicsBackend.OpenGL
in the third argument of the CreateWindowAndGraphicsDevice
and see if that makes a difference in launching.
I did a git clone of this repository today, then rebuilt the solution (which succeeded). I can run the XNA example without an error, but the Veldrid example fails to start, giving this error:
With this stack trace:
Built on Windows 8.0, 64-bit with Visual Studio 2019. Let me know if I need to check the dependencies for specific possible inconsistencies or provide any other information.