ImageEngine / cortex

Libraries for visual effects software development
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ToMayaMeshConverter : No longer set normals #1386

Closed chrisc-lee closed 1 year ago

chrisc-lee commented 1 year ago

Currently, when converting from a Cortex object to a Maya Mesh we set the normals anytime the normals were stored on the scc but by doing so we imply these are static values and so Maya locks them. Locked normals are undesirable in many parts of the Pipeline especially when deforming meshes as forcing the normal to stay the same causes unexpected results. Unlocked normals make more sense in most cases as they are computed values. This change willl stop setting normals so they are unlocked and instead rely on Maya to compute them.

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