Closed johnhaddon closed 8 months ago
We don't have a NURBS curve in Cortex, and one isn't supported by any of the renderers we connect to. So we just do a very basic conversion to CurvesPrimitive instead.
LGTM
We don't have a NURBS curve in Cortex, and one isn't supported by any of the renderers we connect to. So we just do a very basic conversion to CurvesPrimitive instead.