I needed to disable some particles in some game modes when I learned that it was possible to do so in Spigot.
Describe the solution you'd like.
The objective would be to be able to deactivate certain particles in such a world. This could be done in /imanity/worlds/ if possible, to have it per world, or in the iSpigot configuration.
We could for example deactivate the particles of TNTs, potions, explosions, spawners, etc...
Describe alternatives you've considered.
I could not find any way to solve my problem.
(Or disable particles using Optifine, but it's only depending on player's options).
Agreements
[X] I have searched for and ensured there isn't already an open issue regarding this.
[X] I have ensured the feature I'm requesting isn't already in the latest ImanitySpigot3.
Is your feature request related to a problem?
I needed to disable some particles in some game modes when I learned that it was possible to do so in Spigot.
Describe the solution you'd like.
The objective would be to be able to deactivate certain particles in such a world. This could be done in
/imanity/worlds/
if possible, to have it per world, or in the iSpigot configuration.We could for example deactivate the particles of TNTs, potions, explosions, spawners, etc...
Describe alternatives you've considered.
I could not find any way to solve my problem. (Or disable particles using Optifine, but it's only depending on player's options).
Agreements
Other
No response