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Async Explosion Functionality Breaks TNT #221

Closed PepziiCola closed 1 month ago

PepziiCola commented 1 year ago

Expected behavior

TNT to function the same with async explosions on

Observed/Actual behavior

TNT does not function the same when Async Explosions is on. When it is off, cannons have the same functionality as other spigots. When Async Explosions is on, cannons don't work at all. Basic boosters don't act the same at all.

Steps/models to reproduce

https://www.mediafire.com/file/gpqifzoxt85wccy/SimpleCubic.schematic/file

You can use with that schematic and watch the power's boosters not work correctly with async on. I can provide two videos showing the difference via discord. my id is pepzii

Plugin list

image 90% are custom plugins

ImanitySpigot3 version

spigotJarVersion: 2023.05.1 LTS BUILD 3

Agreements

Other

No response

LeeGodSRC commented 2 months ago

The mediafire link seems to be expired, can you send me a new one?

LeeGodSRC commented 1 month ago

Closing for no further response, feel free to open it back