ImmutableOctet / glare

Glare: Open Source Game Engine written in Modern C++
MIT License
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Implement slope alignment (pitch & roll) #22

Closed ImmutableOctet closed 2 years ago

ImmutableOctet commented 2 years ago

An entity (with MotionComponent attached) landing on the ground should align to the normal of the slope they collided with.

ImmutableOctet commented 2 years ago

There's an initial implementation of this in the collision branch. I'll need to test a few things before it's merged into master, but this looks to be done.