ImmutableOctet / glare

Glare: Open Source Game Engine written in Modern C++
MIT License
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Rework rendering internals #44

Open ImmutableOctet opened 1 year ago

ImmutableOctet commented 1 year ago

Rework the low-level rendering functionality in graphics::Context to build a data-driven command queue that can be sorted and manipulated for performance and ordering purposes.

This would tie well into the 2D pipeline we intend to implement.

ImmutableOctet commented 1 year ago

Related to #35