ImmutableOctet / glare

Glare: Open Source Game Engine written in Modern C++
MIT License
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Set up unity builds for reflection source files #69

Open ImmutableOctet opened 6 months ago

ImmutableOctet commented 6 months ago

We should try building reflection code together, since they're a significant bottleneck. For some reason MSVC doesn't want to build them in parallel, so there's no downside in scalability there, either.