ImmutableOctet / glare

Glare: Open Source Game Engine written in Modern C++
MIT License
0 stars 0 forks source link

Add simplified namespace access to generated script types #80

Open ImmutableOctet opened 1 month ago

ImmutableOctet commented 1 month ago

We should be able to write something like:

start_thread<player_jump_intro>(); // Starts `player_jump_intro` script in current state.

from e.g. a player_common script in the same folder.

Some prerequisites I can think of are: