Open ImmutableOctet opened 8 years ago
Although there have been the rare cases where it did work, there has been no documented cause for why ending a level doesn't work.
Presumably, this has something to do with the 'PlayerObject' classes' terminal states/types, although this hasn't been confirmed as the cause.
Something weird to note is the lack of level-ending animation for players. For some reason, they stop rendering when touching the level-end sign.
Apparently this does work when jumping, but only when jumping.
It seems this also works while rolling, for the record. It's probably just the common state that's screwed up.
Although there have been the rare cases where it did work, there has been no documented cause for why ending a level doesn't work.
Presumably, this has something to do with the 'PlayerObject' classes' terminal states/types, although this hasn't been confirmed as the cause.
Something weird to note is the lack of level-ending animation for players. For some reason, they stop rendering when touching the level-end sign.