ImpactDevelopment / ImpactIssues

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No Fog option #1654

Open sapioit opened 4 years ago

sapioit commented 4 years ago

Is your feature request related to a problem? Please describe. The biggest reason people want optifine is because of the nofog (so you don't nave to look at something with the corner of your MC window) and zooming (so you can see something from afar in greater detail without having to spend tens of seconds changing the FOV and then changing it back again). Also useful with xray, esp and tracers.

Describe the solution you'd like

  1. An option to disable the distance fog.
  2. A key shortcut (default C, like in optifine) to have the FOV changed only while the key is pressed. When the key is released, the FOV will be changed back to what it previously was.

Describe alternatives you've considered There is no known way to disable distance fog without optifine, as far as I'm aware, and it takes a few seconds to change the Field Of Vision setting to very low to look at something and a few more seconds to change it back to what it was before it was changed.

Additional context Nofog can better show the breadcrumbs, since 2b2t and similarly configured servers have a 5 chunks render limit, and the zoom key can help with that, as well, to make sense of the mess of breadcrumbs you made walking/running/flying/riding/teleporting around.

LeafHacker commented 4 years ago

Please don't combine multiple suggestions into a single issue ticket. Luckily for you, optifine zoom is already tracked as #163, so this issue can instead focus on adding a Fog options to Anti Overlay or something