ImpactDevelopment / ImpactIssues

Please use this repo to report bugs and request features
https://impactclient.net/
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Advanced player relations #515

Open MastaNub opened 6 years ago

MastaNub commented 6 years ago

Having ability to add people as enemies, neutral or friends. Currently we can only add people as friends (.friend command) but it would be a nice addition if we could add people as enemies (ideally if it worked like .friend command but .enemy). Also additional settings to ESP, killaura, etc. Kinda like ZeroMemes said in #506 so being able to choose colour for enemies, friends and neutral players.

ZeroMemes commented 6 years ago

Should be implemented as a "relations manager" of sorts where you can prioritize certain groups in combat and entirely ignore others, set the colors for the render mods, etc. (Anything you can do with friends right now)

ZeroMemes commented 6 years ago

Due to the complexity of this, and the widespread changes to the codebase to achieve this, I will be placing this in LONG_TERM.

Thunder33345 commented 6 years ago

maybe just have different groups? not just friends enemies and neutral it should be able to be any input like "teammates" with a directive of hack client dont damage a group called "marker" with options of showing them more obvious users can have multiple groups, the highest take precedence, in some way kinda like discord but yeah it's maybe too complex for it's uses