Closed kforbro closed 10 months ago
Since you didn't provide the whole dump file I will assume you are using an older config with frustum culling turned off:
As far as I can see this looks totally normal, we only update proximity blocks if your position (or rotation, if frustum culling and or useRayCastCheck
is enabled) changes. Since the teleport happens before or at the same time as the chunk packets the first update will not deobfuscate blocks (timing issue) so we added proximityPlayerCheckInterval
option which is by default configured to update the player every 5 seconds even if the position didn't change. You could decrease this value to something like 1sec to account for obfuscation/networking delays and it should feel pretty much instant.
Description
there is no deobfuscation when teleporting and joining to server
Reproduction Steps
build an obsidian (or other hidden block) platform in the sky
Expected Behaviour
deobfuscation should be instant on teleport and join
Orebfuscator Dump
"versions": { "java": "17", "nms": "v1_20_R1", "bukkit": "1.20.1-R0.1-SNAPSHOT", "protocolLib": "ProtocolLib v5.1.0-SNAPSHOT-652", "orebfuscator": "Orebfuscator v5.4.1-b272" },
Extra Details
https://youtu.be/Taxd4WcyWWo