InShine-Studios / Horror-3D

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Dungeon Enemy Classes (Enemy AI - Part 1) #438

Open InShineStudios opened 1 year ago

InShineStudios commented 1 year ago

Enemy abstract class that will be extended by enemy concrete subclasses.

Required fields:

Also make sure that enemy state manager can read this classes. For this part, enemy state manager read the movement speed of the current enemy.

Refer to the enemy card in this milanote link https://app.milanote.com/1Oiusz1cYKnBep/chaos-zone-exploration?p=bOJzjVxeHMY

InShineStudios commented 1 year ago

Rename script classes "Ghost" -> "Enemy"