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AdonisFX Documentation
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[Docs] Release v1.1.0 Release Notes #60

Closed carlosmonteagudoinbibo closed 3 months ago

carlosmonteagudoinbibo commented 3 months ago

Definition of Done:

josevalverdeinbibo commented 3 months ago

No need to mention

Bug Fixes

Improvements

New Features

lucasferryinbibo commented 3 months ago

CC: @carlosmonteagudoinbibo @josevalverdeinbibo @enriquemeseguerinbibo @luisalbaceteinbibo

Here a quick reminder to:

Please list here anything else that might be missing

lucasferryinbibo commented 3 months ago

CC: @carlosmonteagudoinbibo @josevalverdeinbibo @enriquemeseguerinbibo @luisalbaceteinbibo

Here a quick reminder to:

  • Document that now the shape preservation weight default is 0.0 for AdnMucles and AdnRibbonMuscle and update any related screenshots. (DONE)
  • Document the changes related to the density conversion to g/cm3 and check if we have to change this description (TO BE DISCUSSED): image
  • Document also the changes in the defaults of the Space Scale mode: (DONE)

AdnMuscle and AdnRibbonMuscle: Forces AdnSkin and AdnSimshape: Forces and Masses

  • Update the release notes with the latest additions (Currently in progress in PR #60 Update release notes v1.1.0 #74)
  • Definition a typo in the shape preservation constraint description (DONE).
  • We also did some reordering for the paintable maps for all deformers and the debugger. (DONE)
  • We have also renamed Collision Constraints to Slide Collisions Constraints for the debugger in Simshape. (DONE)
  • Check animatable attributes for locators and sensors. (DONE)
  • Check this comment in case we want to modify the exposed units for density: [Docs] Release v1.1.0 adonisfx#687 (comment)

Please list here anything else that might be missing

Everything appears to be addressed except for the comment about the density units. We will decide how to proceed there