Closed carlosmonteagudoinbibo closed 3 months ago
Merge pull request #1050 from Inbibo/#1006-dev-updateDevelopmentWithReleaseCandidate: https://github.com/Inbibo/adonisfx/pull/1050 Update development with rc.
Merge pull request #1048 from Inbibo/#1006-dev-updateDevelopmentWithReleaseCandidate: https://github.com/Inbibo/adonisfx/pull/1048 Update development with rc.
Merge pull request #1143 from Inbibo/#997-feat-maxSlidingDistanceFromBoundingBoxFinalMayaChanges: https://github.com/Inbibo/adonisfx/pull/1143 Final changes to max sliding distance from bbox, already mentioned.
Merge pull request #1134 from Inbibo/revert-1133-#997-feat-maxSlidingDistanceFromBoundingBox: https://github.com/Inbibo/adonisfx/pull/1134 Revert "#997 Fixes for max slide distance warning dialog".
Merge pull request #1151 from Inbibo/#1145-improve-portNormalizationFixesToDevelopment: https://github.com/Inbibo/adonisfx/pull/1151 Update dev with fixes made in rc.
Merge pull request #1164 from Inbibo/#1103-feat-skinMergeDeformer: https://github.com/Inbibo/adonisfx/pull/1164 Rename render to final (AdnSkinMerge).
Merge pull request #1159 from Inbibo/#1156-fix-forceToReconnectToDebugger: https://github.com/Inbibo/adonisfx/pull/1159 The changes in this PR have been overwritten by recent changes.
Merge pull request #1170 from Inbibo/#1167-improve-optimizeAddDataToDebugDataNode: https://github.com/Inbibo/adonisfx/pull/1170 This improvement was removed: https://github.com/Inbibo/adonisfx_docs/pull/61#discussion_r1625676636
Merge pull request #1176 from Inbibo/#1140-feat-slideOnGeometry: https://github.com/Inbibo/adonisfx/pull/1176 Plug renaming. Is there a need to mention it to work with older scenes?
Merge pull request #1045 from Inbibo/#1033-bug-specialCharactersInputName: https://github.com/Inbibo/adonisfx/pull/1045 (Fix) Filtered ASCII characters to get valid names for nodes and attributes in Linux. AdonisFX-1033
Merge pull request #1047 from Inbibo/#1031-bug-checkSelectionPythonCreatorMethods: https://github.com/Inbibo/adonisfx/pull/1047 (Fix) Fixed Python runtime error due to incorrect element selection on node creation. AdonisFX-1031
Merge pull request #1040 from Inbibo/#1034-bug-addColliderForceConnection: https://github.com/Inbibo/adonisfx/pull/1040 (Fix) Fixed error messages not displaying the proper status of the AdnSimshape connections. AdonisFX-1034
Merge pull request #1041 from Inbibo/#1032-bug-nothingExportedFileCreated: https://github.com/Inbibo/adonisfx/pull/1041 (Fix) Fixed exporter creating the AAD file when there is nothing to export or the only thing to export failed. AdonisFX-1032
Merge pull request #1154 from Inbibo/#1147-fix-paintoolRemoveReferenceAdnWeightsDisplayNode: https://github.com/Inbibo/adonisfx/pull/1154 (Fix) Fixed manipulation of referenced nodes while using the AdonisFX paint tool. AdonisFX-1147
Merge pull request #1158 from Inbibo/#506-fix-listHistoryOnReferencedNodes: https://github.com/Inbibo/adonisfx/pull/1158 (Fix) Fixed a bug that did not allow to add attachments on a AdnMuscle/AdnRibbonMuscle deformer created on referenced geometry. AdonisFX-506
Merge pull request #1157 from Inbibo/#1155-bug-importWeightArrayIndexOutOfRange: https://github.com/Inbibo/adonisfx/pull/1157 (Fix) Fixed a bug in the handling of the constraint weight arrays. AdonisFX-1155
Merge pull request #1173 from Inbibo/#1165-fix-cornerCaseIsPointInsideTriangle: https://github.com/Inbibo/adonisfx/pull/1173 (Fix) Fixed geometry sliding constraints not finding valid triangles to slide on for some vertices in very specific scenarios. AdonisFX-1165
Merge pull request #1168 from Inbibo/#1146-fix-weightsNotConsolidatedFlood: https://github.com/Inbibo/adonisfx/pull/1168 (Fix) Fixed flood operation not working correctly for multi influence constraints. AdonisFX-1146
Merge pull request #1096 from Inbibo/#1095-feat-extendMenuCommonLinks: https://github.com/Inbibo/adonisfx/pull/1096 (Feat) Extended AdonisFX menu with Documentation, Tutorials and About sections. AdonisFX-1095
Merge pull request #1098 from Inbibo/#802-feat-debuggerWithVisibility: https://github.com/Inbibo/adonisfx/pull/1098 (Feat) Added the ability to prevent the debugging of features if the geometry is not visible, hidden or isolated. AdonisFX-802
Merge pull request #1121 from Inbibo/#997-feat-maxSlidingDistanceFromBoundingBox: https://github.com/Inbibo/adonisfx/pull/1121 (Feat) Added a warning dialog in AdnSkin when the "Max Sliding Distance" is considered too high for a mesh, which could freeze Maya. AdonisFX-997 (Feat) Added the ability to debug the Sliding Surface in AdnSkin. AdonisFX-997
Merge pull request #1130 from Inbibo/#466-feat-maxSlidingDistanceWarning: https://github.com/Inbibo/adonisfx/pull/1130 (Feat) Added a warning dialog in AdnSimshape when the "Max Sliding Distance" is considered too high for a mesh, which could freeze Maya. AdonisFX-466 (Feat) Added the ability to debug the Sliding Surface in AdnSimshape. AdonisFX-466
Merge pull request #1148 from Inbibo/#1081-feat-attachmentsToGeoMaya: https://github.com/Inbibo/adonisfx/pull/1148 (Feat) Added attachment to geometry constraints to AdnMuscle and AdnRibbonMuscle, allowing the muscle to be attached directly to the geometry of the bone. AdonisFX-1081
Merge pull request #1153 from Inbibo/#1103-feat-skinMergeDeformer: https://github.com/Inbibo/adonisfx/pull/1153 (Feat) Added a new AdonisFX deformer in charge of merging the results given by skin simulation meshes and animation meshes into a final mesh. AdonisFX-1103
Merge pull request #1161 from Inbibo/#1140-feat-slideOnGeometry: https://github.com/Inbibo/adonisfx/pull/1161 (Feat) Added slide on geometry constriants to AdnMuscle and AdnRibbonMuscle, allowing the muscle to slide directly on the geometry of the bone. AdonisFX-1140
Merge pull request #1144 from Inbibo/#1079-feat-fullMassSupportToMuscleDeformers: https://github.com/Inbibo/adonisfx/pull/1144 (Feat) Added mass support for AdnMuscle and AndRibbonMuscle deformers, allowing better control to achieve the desired results. AdonisFX-1079 (Feat) Added point mass mode to AdonisFX deformers, which allows to specify either a mass per point or a density value from which point masses are computed. AdonisFX-1079
Merge pull request #1162 from Inbibo/#1142-feat-importExportAttachmentsToGeo: https://github.com/Inbibo/adonisfx/pull/1162 (Feat) Add importer/exporter support for attachment to geometry and slide on geometry constraints. AdonisFX-1142 (Feat) Add importer/exporter support for the AdnSkinMerge deformer. AdonisFX-1142
Merge pull request #1174 from Inbibo/#1171-feat-refreshDebugNodesMenuItem: https://github.com/Inbibo/adonisfx/pull/1174 (Feat) Added Refresh Debugger utility to the AdonisFX menu to create missing debug nodes and connections.
CC: @carlosmonteagudoinbibo @josevalverdeinbibo @enriquemeseguerinbibo @luisalbaceteinbibo
Here a quick reminder to:
AdnMuscle and AdnRibbonMuscle: Forces AdnSkin and AdnSimshape: Forces and Masses
Please list here anything else that might be missing
CC: @carlosmonteagudoinbibo @josevalverdeinbibo @enriquemeseguerinbibo @luisalbaceteinbibo
Here a quick reminder to:
- Document that now the shape preservation weight default is 0.0 for AdnMucles and AdnRibbonMuscle and update any related screenshots. (DONE)
- Document the changes related to the density conversion to g/cm3 and check if we have to change this description (TO BE DISCUSSED):
- Document also the changes in the defaults of the Space Scale mode: (DONE)
AdnMuscle and AdnRibbonMuscle: Forces AdnSkin and AdnSimshape: Forces and Masses
- Update the release notes with the latest additions (Currently in progress in PR #60 Update release notes v1.1.0 #74)
- Definition a typo in the shape preservation constraint description (DONE).
- We also did some reordering for the paintable maps for all deformers and the debugger. (DONE)
- We have also renamed Collision Constraints to Slide Collisions Constraints for the debugger in Simshape. (DONE)
- Check animatable attributes for locators and sensors. (DONE)
- Check this comment in case we want to modify the exposed units for density: [Docs] Release v1.1.0 adonisfx#687 (comment)
Please list here anything else that might be missing
Everything appears to be addressed except for the comment about the density units. We will decide how to proceed there
Definition of Done: