add elemental manipulation
3 rows se, pe, NVE maybe comboboxes with rank requirements?
add filter logic
--rank from /to
-- lvl from to
--All elements with factor (multiple as well)
-- rarity
-- passive effects (CR, MIF, cif)
-name (Regex)
Add costs / lvl
Change lvl from int to class
Current lvl
Default costs (with max research)
Planned crystal usage
Final costs
add elemental manipulation 3 rows se, pe, NVE maybe comboboxes with rank requirements?
add filter logic --rank from /to -- lvl from to --All elements with factor (multiple as well) -- rarity -- passive effects (CR, MIF, cif) -name (Regex)
Add costs / lvl Change lvl from int to class Current lvl Default costs (with max research) Planned crystal usage Final costs
Visualize crystal costs to max lvl (red/blue)
Version 0.1 release
Look into: Sprites for ms / e / w Sm images
Long run: Chrono setup