Inf-Devs / procyon_skies

A game server, just like one of the .io games. Enjoy blasting each other.
1 stars 1 forks source link

Reduce drift #2

Open laifrank2002 opened 5 years ago

laifrank2002 commented 5 years ago

"Right now, taking a sharp turn, the particles from the back of the ship are at like a 90 degree angle from the ship itself. That's kinda strong for a drift."

Clocks-in-a-Cooler commented 5 years ago

this is as easy as adjusting Player.prototype.deceleration and Player.prototype.engine_thrust variables.

Clocks-in-a-Cooler commented 5 years ago

you know what? I can also the speed of the exhaust particles... (Bubble.prototype.speed)

Clocks-in-a-Cooler commented 5 years ago

I've tried to reduce drift. But then there's no friction because the coefficients are too large.

Clocks-in-a-Cooler commented 5 years ago

There's also this.

laifrank2002 commented 5 years ago

well, if it works. next time we ought to use a physics engine.