When wearing armorsets from minecraft dungeons mod and using shaders(Rethinking Voxels and Complimentary reimagined), the armor appears near the crosshair in the distance.
This rendering issue does not occur with vanilla armor nor elytra.
screens shots on my modded server, 1.19.2, with complimentary reimagined, running using the oculus mod, which is a fork of Iris
When wearing armorsets from minecraft dungeons mod and using shaders(Rethinking Voxels and Complimentary reimagined), the armor appears near the crosshair in the distance. This rendering issue does not occur with vanilla armor nor elytra. screens shots on my modded server, 1.19.2, with complimentary reimagined, running using the oculus mod, which is a fork of Iris