Closed MarioSMB closed 1 year ago
As a side-note, I wonder if copying the way Minecraft's spider webs are handled would help with the glitching view issue; the movement-slowing effect could be increased to the point where the player doesn't move. Falling speed could remain the same as vanilla spider webs so as to fix the first point.
I like your suggestion, I've noticed the same and it's on my todo list. I will take a look at the code for it.
A short-term fix was added in 4.0.8.
The physics for spider web seems to be a bit buggy (no pun intended):