Open vopswtf opened 12 months ago
Possibly related to #84 ?
I thought I should reiterate that the schematic does appear in the world once it is reloaded (either by restarting or using Bukkit.unloadWorld)
But once the world is cloned, it is empty and is missing the schematic.
Just a sanity check: Did you save the world before cloning it? If yes, can you still replicate this on the latest build from the "develop" branch?
Just a sanity check: Did you save the world before cloning it? If yes, can you still replicate this on the latest build from the "develop" branch?
Yes, and my currently implementation already uses the latest branch (but automatically reloads the world from prior dev ver) I'll try again without unloading the worlds later.
Can you verify this still happens on this build? https://ci.infernalsuite.com/viewLog.html?buildId=2539
When an empty world is created and a WorldEdit schematic is pasted into it (via API), the world is fine.
But once the world is cloned, it is empty and is missing the schematic.
Discussed in discord https://discord.com/channels/741733106930810950/1146862190440218624/1171926146166829166
NOTE: Title is old, issue with saving was an error on my side. But the cloning still consists of an empty map.