Open GeorgeS2019 opened 4 months ago
Provide how the capture looks like in real times as video
https://github.com/InfernalWAVE/GD_Spectrogram/issues/2#issuecomment-2067629926
reference to above
should work with any Godot humanoid bone profile skeleton. the body posing code is not yet in the demo, but soon. will post a preview video as well
The godotv4 humanoid needs more feedback
Seems trivial.. but not so..if U have time
Do a PoC
@InfernalWAVE
@j20001970 How is GDMP features compared to Maxine Augmented Reality SDK?
https://catalog.ngc.nvidia.com/orgs/nvidia/teams/maxine/collections/maxine
@InfernalWAVE
Not everyone has the hardware to support Maxine Augmented Reality SDK :-(
Supported Hardware Windows SDK: NVIDIA GeForce RTX 20XX and 30XX Series, Quadro RTX 3000, TITAN RTX, or higher (any NVIDIA GPUs with Tensor Cores)
Could you consider using Godot4 GDMP?
Provide how the capture looks like in real times as video