Closed bschau closed 1 year ago
I had the same problem (on pop os as well), the fix is to install the exact versions of lv_font_conv
and lv_img_conv
that are in the readme:
npm install lv_font_conv@1.5.2
npm install ts-node@10.9.1 @swc/core lv_img_conv@0.3.0
Make sure to remove the old versions first by deleting the node_modules folder in the InfiniSim folder.
Hmm - I tried your suggestions with no luck. Still the same error. I even removed the InfiniSim folder entirely and started all over :-(
In essence it tries to run:
home/bs/InfiniTime/InfiniSim/node_modules/.bin/lv_img_conv /home/bs/InfiniTime/InfiniSim/InfiniTime/src/resources/images/pine_logo.png --force --output-file pine_small.bin --color-format CF_TRUE_COLOR_ALPHA --output-format bin --binary-format ARGB8565_RBSWAP /home/bs/InfiniTime/InfiniSim/node_modules/ts-node/src/index.ts:1690 const sourceMap = JSON.parse(sourceMapText);
The file complaining seems to be dynamically generated as ts-node/src/index.ts does not exist. So whatever is wrong will be hard to find out :-(
Thanks for helping me.
Ok, so, now I have some progress. I ran:
cmake -S . -B build -DBUILD_RESOURCES=OFF
(to skip resource building) and then
cmake --build build
.. and it built the simulator. However, starting the simulator:
bs@dharma ~/InfiniTime/InfiniSim ( MAIN ) $ ./build/infinisim /home/bs/InfiniTime/InfiniSim/InfiniTime/src/libs/littlefs/lfs.c:1070:error: Corrupted dir pair at {0x0, 0x1} Segmentation fault (core dumped)
.. if I start with the --hide-status flag it will launch! Yay!
Then, if I run ./build/infinisim (without the --hide-status flag) it will in ~ 2 out of 3 launches break with an segmentation fault:
$ ./build/infinisim Segmentation fault (core dumped)
Launching with the --hide-status flags seems to always work.
My question now is: what am I missing when the resources file have not been built? My ultimate goal is to convert one of my old Pebble watchfaces to run on the PineTime ...
is this still an issue?
I haven't tried & I moved on.
I am following the guide. However, in the "cmake --build build" steps it fails with:
[ 68%] Linking C static library libinfinitime_fonts.a [ 68%] Built target infinitime_fonts [ 68%] Generate fonts and images for resource package /home/bs/.npm-global/lib/node_modules/ts-node/src/index.ts:1690 const sourceMap = JSON.parse(sourceMapText); ^ SyntaxError: "undefined" is not valid JSON at JSON.parse ()
at updateSourceMap (/home/bs/.npm-global/lib/node_modules/ts-node/src/index.ts:1690:26)
at updateOutput (/home/bs/.npm-global/lib/node_modules/ts-node/src/index.ts:1640:5)
at Object.compile (/home/bs/.npm-global/lib/node_modules/ts-node/src/index.ts:1460:20)
at Module.m._compile (/home/bs/.npm-global/lib/node_modules/ts-node/src/index.ts:1617:30)
at Module._extensions..js (node:internal/modules/cjs/loader:1329:10)
at Object.require.extensions. [as .ts] (/home/bs/.npm-global/lib/node_modules/ts-node/src/index.ts:1621:12)
at Module.load (node:internal/modules/cjs/loader:1133:32)
at Function.Module._load (node:internal/modules/cjs/loader:972:12)
at Module.require (node:internal/modules/cjs/loader:1157:19)
Traceback (most recent call last):
File "/home/bs/InfiniTime/InfiniSim/InfiniTime/src/resources/generate-img.py", line 56, in
main()
File "/home/bs/InfiniTime/InfiniSim/InfiniTime/src/resources/generate-img.py", line 51, in main
subprocess.check_call(line)
File "/usr/lib/python3.10/subprocess.py", line 369, in check_call
raise CalledProcessError(retcode, cmd)
subprocess.CalledProcessError: Command '['/home/bs/.npm-global/bin/lv_img_conv', '/home/bs/InfiniTime/InfiniSim/InfiniTime/src/resources/images/pine_logo.png', '--force', '--output-file', 'pine_small.bin', '--color-format', 'CF_TRUE_COLOR_ALPHA', '--output-format', 'bin', '--binary-format', 'ARGB8565_RBSWAP']' returned non-zero exit status 1.
gmake[2]: [resources/CMakeFiles/GenerateResources.dir/build.make:73: resources/CMakeFiles/GenerateResources] Error 1
gmake[1]: [CMakeFiles/Makefile2:568: resources/CMakeFiles/GenerateResources.dir/all] Error 2
gmake: *** [Makefile:136: all] Error 2
I am using Node.js v19 and on the lastest Pop!_OS (based on ubuntu 22.04 lts).
What can I do to debug this?