Closed Infinitay closed 4 weeks ago
Dropped decayed pouches don't get repaired
Repaired medium pouch (everything else repaired already)
Repaired large pouch (everything else repaired already) second pic not entirely sure
Repaired giant pouch (everything else repaired already)
VarClients that change when dialog changes: 384, 1112, 65, 57
So I don't think there is anything (Varbit, VarPlayer, VarClientInt, VarClientStr) that tracks the decay state
If a user has an unknown decay state for their essence pouch and there is no repair option, then we should assume all pouches are not decayed at all.
This is pertaining to repairing via the Dark Mage as there is a dialog option for the player to ask to repair their pouches. However, if the dialog option is missing then that means all pouches are repaired.
Things to verify:
If we have one decayed pouch in our inventory and 1+ in our bank, the ones in our bank will get repaired too. What about if we have 0 in inventory and all in bank?Yes to all cases, and further backed by wikiWhat if we drop a decayed pouch, when we pick it up, will it be repaired too or not?It won't be repairedIs there a varbit or varplayer for decay state? I didn't notice it at first, but what if there is a varbit/varplayer that has the value for the repair/degrade state for all of the pouches and we have to use bitwise?Doesn't seem to be the case