When creating an EssencePouch via #createPouch, set the remaining essence before decay to 0 instead of Integer.MIN_VALUE
EssencePouchTrackingPlugin
Fix the inventory state being incorrect after a pouch has degraded and the state successfully handled/updated
In cases where the user performs one fill pouch action, the inventory state was being updated and therefore when the #handPouchActionsPostDegrade was ran and it did the opposite, it caused rollover issues due to the wrong inventory state
Revert a pouch's remainingEssenceBeforeDecay within #handPouchActionsPostDegrade when performing opposite actions
EssencePouch